Abstract: Objectives: To develop a software tool to demonstrate the kinematic structure (links and different types of joints and degree-of-freedom) of a typical human body and a typical human hand in more detail. The analysis of the kinematic structure of the human body and of the human hand is based in the anatomical/medical terminology of the different joints and degrees-of-freedom. The full description is available here. Outputs: Two software tools (human full body and hand) were developed in Python using the development environment Vizard VR Software...
(read more)